Water Warriors for Teachers

Water Warriors turns maths and literacy practice into a game your whole class can play together. It runs in the browser on school laptops, iPads, Chromebooks, and interactive whiteboards, with no installation and no pupil accounts. This page explains how to run a class game and get the most out of it.

Why use it in class

How a class game works

A class game lets every pupil play in the same maze at the same time. Here is the flow:

  1. On your computer or whiteboard, open the game and choose Host Game (Class).
  2. Pick Maths or Literacy, then press Make Code. A short code appears (and a QR code).
  3. Press Open Lobby. You are now the teacher host.
  4. Pupils open the same website on their devices, choose Host Game (Class), type the code, and press Join. They can also scan the QR code with a tablet camera.
  5. As pupils join, you see them appear in the lobby as Player 1, Player 2, and so on.
  6. When everyone is in, press Start Game. All pupils drop into the same maze together and the round begins.

Setting up on iPads and whiteboards

If your school network blocks the game

Some school networks filter new websites by default. If pupils cannot reach the game, ask your IT team to allow the address waterwarriors.it.com (and any subdomains). It is a standard HTTPS website and needs no special ports. If it helps, we are happy to answer an IT question by email.

Classroom tips

School subscription

The whole game is free to play. Schools that want a set of pupil accounts and a clean, advert-free experience on classroom devices can take the optional School plan:

How to set it up: open the game, tap the star (Subscribe), then For Schools, and enter your school name and email to subscribe. We email you one short school code. On each classroom device, go to the same For Schools screen, tap Enter school code, and type it once — that device is then ad-free. To ask about the school plan first, email waterwarriorsit@gmail.com.