Water Warriors turns maths and literacy practice into a game your whole
class can play together. It runs in the browser on school laptops, iPads,
Chromebooks, and interactive whiteboards, with no installation and no pupil
accounts. This page explains how to run a class game and get the most out of
it.
Why use it in class
High engagement: the water-bomb adventure keeps children
keen, so they answer far more questions than on a worksheet.
Curriculum practice: Maths mode covers number bonds,
addition, subtraction, and times tables; Literacy mode covers spelling,
phonics, and word recognition — all at primary level (KS1 and KS2).
No logins: children play anonymously as Player 1,
Player 2, and so on, so there is no sign-up and no personal data to
manage.
Inclusive: every child sees the same maze and questions,
so it works as a shared, fair class activity.
How a class game works
A class game lets every pupil play in the same maze at the same
time. Here is the flow:
On your computer or whiteboard, open the game and choose
Host Game (Class).
Pick Maths or Literacy, then press Make Code. A short
code appears (and a QR code).
Press Open Lobby. You are now the teacher host.
Pupils open the same website on their devices, choose
Host Game (Class), type the code, and press
Join. They can also scan the QR code with a tablet
camera.
As pupils join, you see them appear in the lobby as Player 1, Player 2,
and so on.
When everyone is in, press Start Game. All pupils drop
into the same maze together and the round begins.
Setting up on iPads and whiteboards
The game plays best in landscape. On a tablet, turn the device sideways.
Pupils steer by dragging a finger anywhere on the screen and tap the blue
button to drop a water bomb.
On a whiteboard you can host the lobby so the whole class sees who has
joined, then start the round for everyone at once.
If your school network blocks the game
Some school networks filter new websites by default. If pupils cannot reach
the game, ask your IT team to allow the address
waterwarriors.it.com (and any subdomains). It is a standard
HTTPS website and needs no special ports. If it helps, we are happy to
answer an IT question by email.
Classroom tips
Run a two-minute round, then talk through one or two questions as a class.
Use Maths mode one day and Literacy mode the next to vary practice.
Celebrate effort, not just the top score — every correct answer is
practice that counts.
School subscription
The whole game is free to play. Schools that want a set of pupil accounts
and a clean, advert-free experience on classroom devices can take the
optional School plan:
$20 per month — one school subscription covers
up to 400 pupil accounts.
No adverts on any device you set up, so the screen and
whiteboard stay focused on learning.
All cosmetic character skins unlocked for your pupils (cosmetic only —
never any gameplay advantage).
No pupil accounts and no personal data — it works the same anonymous way
the free game does.
How to set it up: open the game, tap the star
(Subscribe), then For Schools, and enter
your school name and email to subscribe. We email you one short school code.
On each classroom device, go to the same For Schools screen,
tap Enter school code, and type it once — that device is
then ad-free. To ask about the school plan first, email
waterwarriorsit@gmail.com.